Unfortunately, the complexity present in both its story and gameplay caused those two elements to trip over one another rather than work in unison. Its story told a similarly intricate tale based around time travel. Historia featured an excellent combat setup, with a tactical format that proved both challenging and flexible. ![]() In reworking the DS RPG for 3DS, Atlus has taken the opportunity to rethink the way the game’s systems interconnect. More importantly, it gives players a new play option that remedies one of Historia’s greatest failings. What Chronology lacks in technological upgrades it makes up for with a substantial amount of new story material. Nevertheless, beneath its dated visuals, C hronology contains one of the finest role-playing adventures on 3DS - a platform that’s seen no end of great RPGs. In terms of overhauls, this is certainly no Metroid: Samus Returns. The visuals now make use of the 3DS’ higher resolution character portraits have been replaced with generic anime renditions battle icons display more detailed tactical information. ![]() It offers few technical improvements over a DS game that hardly pushed that system’s limits. This would seem to make Historia both an unlikely selection for a remake and, at the same time, a perfect candidate for one.īy looks alone, Radiant Historia: Perfect Chronology for the Nintendo 3DS doesn’t do much to excite. For all that Historia did well, though, the game as a whole never quite jelled, and the package added up to a little less than the sum of its admittedly compelling parts. ![]() Radiant Historia, a 2010 role-playing game developed by Atlus for the Nintendo DS, had a lot going for it: a clever combat system, a complex narrative and great moment-to-moment character writing.
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